The Fall of EA and Blizzard: How Greed Led to Player Backlash and Lost Trust

Once industry giants, EA and Blizzard have faced significant backlash due to predatory monetization practices, mismanagement, and corporate greed. From Star Wars Battlefront II's loot box controversy to Diablo Immortal's mobile game backlash, both companies have struggled to regain player trust.

Feb 6, 2025 - 11:52
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The Fall of EA and Blizzard: How Greed Led to Player Backlash and Lost Trust

Once celebrated as pioneers in the gaming industry, Electronic Arts (EA) and Blizzard Entertainment have faced growing backlash in recent years. Accusations of greed, predatory monetization practices, and mismanagement have led to a decline in player trust and the loss of their once-loyal fanbases. Here’s a closer look at how two of the biggest names in gaming fell from grace.

EA Games: From Innovation to Infamy

The Rise of EA

Founded in 1982, EA quickly rose to prominence with iconic franchises like The Sims, FIFA, Madden NFL, and Battlefield. The company was known for delivering innovative gameplay and high-quality experiences that resonated with gamers worldwide.

The Greed Factor: Microtransactions and Pay-to-Win

However, EA’s reputation took a turn as monetization became the company’s focus:

  • Loot Boxes and Microtransactions: FIFA Ultimate Team and Madden NFL introduced aggressive microtransaction models, encouraging players to spend real money on in-game advantages.

  • Star Wars Battlefront II Controversy (2017): The infamous loot box debacle in Battlefront II sparked widespread outrage, with critics labeling it as “pay-to-win.” The backlash was so intense that it prompted government investigations into loot boxes as a form of gambling.

  • Annual Releases with Minimal Changes: Franchises like FIFA and Madden have been criticized for releasing near-identical games each year, with little innovation and persistent bugs.

The Fallout

The focus on profit over player experience led to a massive decline in player trust. EA was even voted the “Worst Company in America” twice by Consumerist readers. While some recent titles, like Star Wars Jedi: Fallen Order, have attempted to win back fans, the company’s reputation remains tarnished.


Blizzard Entertainment: From Industry Darling to Player Disappointment

The Golden Age of Blizzard

Founded in 1991, Blizzard became a household name with legendary titles like Warcraft, StarCraft, Diablo, and World of Warcraft. The company was renowned for its commitment to quality, player-first philosophy, and polished, groundbreaking games.

The Turning Point: Corporate Influence and Monetization

Blizzard’s merger with Activision in 2008 marked the beginning of significant changes:

  • Diablo Immortal Announcement (2018): The infamous reveal of Diablo Immortal, a mobile game, at BlizzCon 2018 led to immediate backlash. Fans felt betrayed by the shift toward mobile gaming and microtransactions, epitomized by the now-infamous question, “Don’t you guys have phones?”

  • World of Warcraft Decline: WoW suffered from uninspired expansions, monetization creep, and a declining player base. Many players left for competing MMORPGs like Final Fantasy XIV.

  • Overwatch 2 Disappointment: Hype for Overwatch 2 turned to disappointment as promised features were scaled back, and the game adopted aggressive monetization models, including battle passes and expensive skins.

Scandals and Mismanagement

Blizzard’s decline wasn’t just about games:

  • Workplace Harassment Allegations (2021): Reports of toxic workplace culture and sexual harassment led to lawsuits, employee walkouts, and a massive PR crisis.

  • Hong Kong Controversy (2019): Blizzard faced global backlash for banning a Hearthstone player who supported the Hong Kong protests, sparking accusations of prioritizing profits over free speech.

The Fallout

Blizzard’s once-stellar reputation is now deeply tarnished. The company has lost millions of players and faces an uphill battle to regain trust. Even recent releases, like Diablo IV, have struggled to meet the high expectations set by Blizzard’s golden age.


Final Thoughts

Both EA and Blizzard’s stories are cautionary tales of how corporate greed and mismanagement can alienate even the most loyal fans. While both companies have made attempts to course-correct, the damage to their reputations lingers. For many gamers, these companies serve as reminders of what happens when profit takes precedence over player experience.

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Neruvien Khryz C. Castro As a gaming enthusiast and content creator for Trendline.com. With a passion for games, especially first-person shooters (FPS), I dive into detailed analysis and comparisons of popular games while also covering a mix of gaming news, industry controversies, and upcoming releases.